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37 minutes ago, ΨιτιsτηεΒέsτ said:

Bah, okay, I AM IN!

Name: Ka-- Eh hem... sorry, No repeats, it is a good policy. The name is Patrik.

Gender: Male

Power/Investure: Patrik has 2000 breaths to his name. Well, his soul really, but yeah.

Skill: Patrik has been trained nearly his entire life to use breaths, and make weapons to fight. His skill is vital to his identity, he hasn't been defined by much more. 

Overpowered: The hunger Games is not just a challenge to see who can perform tasks in a spectacle. In the arena, its not much more than a dog fight. Patri has been trained into the ground, but he has never actually...fought. This might not seem like such a disadvantage, but when you throw a kid who whose lived luxury into a pit of wild hounds, no matter how much dog training he has done, it gonna be tough. He may panic, or simply give up.

Motivation: Simple, Patrik has been pushed by his father to develop the family wealth. His father sees this as a practically no risk opportunity to become rich and, as rumor has it, Politically very powerful.

Backstory: Patrik never asked for this life. But he has been a dummy for his father through it all. He has a deep hatred for being told what to do buried in him. 

 

Let's do this.

Approved!

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I think I've made a mistake only being a soother. Some people have a LOT more invested power than that. Hopefully I can use some crazy trickery to win this! (Or cause as much chaos as possible like the Threnodite games.)

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43 minutes ago, The Stormfather said:

I think I've made a mistake only being a soother. Some people have a LOT more invested power than that. Hopefully I can use some crazy trickery to win this! (Or cause as much chaos as possible like the Threnodite games.)

Don’t you worry…

We have some delightful plans in place. You’ll be okay. Probably.

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45 minutes ago, The Stormfather said:

I think I've made a mistake only being a soother. Some people have a LOT more invested power than that. Hopefully I can use some crazy trickery to win this! (Or cause as much chaos as possible like the Threnodite games.)

If they don’t have investiture, they can’t do much. Except for shardblade. 

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52 minutes ago, The Stormfather said:

I think I've made a mistake only being a soother. Some people have a LOT more invested power than that. Hopefully I can use some crazy trickery to win this! (Or cause as much chaos as possible like the Threnodite games.)

I made my character simpler too, I just didn't want to keep track of lots of powers lol.

It's gonna be really interesting to see how chaotic it gets . . . last games the talents didn't do much in the actual arena.

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9 minutes ago, justice magician said:

I made my character simpler too, I just didn't want to keep track of lots of powers lol.

It's gonna be really interesting to see how chaotic it gets . . . last games the talents didn't do much in the actual arena.

Honestly, I don't know exactly how I'll even keep my breaths straight as they are put into different objects, it will be awesome though I am sure. 

Also,  as someone who hasn't read any secret projects, this may be the most cosmere cross over stuff i have come into contact to....

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1 minute ago, ΨιτιsτηεΒέsτ said:

Honestly, I don't know exactly how I'll even keep my breaths straight as they are put into different objects, it will be awesome though I am sure. 

Also,  as someone who hasn't read any secret projects, this may be the most cosmere cross over stuff i have come into contact to....

Same . . . knowing me I'll probably just forget I have them in the first place lol

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i havent read most of the cosmere, so could someone briefly explain the following questions?

      Which planet does their investiture come from?

      What is their power/what are they?

      How well can they use their magic?

      What are you going to do to keep your character from being overpowered?

i've read warbreaker so i'm understanding some of what people are saying about breaths, and i've also read way of kings so i understand sharblade/shardplate/etc. but other that i'm a little confused

@Ancient Elantrian

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6 minutes ago, Lotus Blossom said:

i havent read most of the cosmere, so could someone briefly explain the following questions?

      Which planet does their investiture come from?

      What is their power/what are they?

      How well can they use their magic?

      What are you going to do to keep your character from being overpowered?

i've read warbreaker so i'm understanding some of what people are saying about breaths, and i've also read way of kings so i understand sharblade/shardplate/etc. but other that i'm a little confused

@Ancient Elantrian

So all the cosmere books are on different planets, so the first question is just asking which planet their magic comes from.

The second question is just asking what they can do. So if they have breathe, you can say that, or if they’re a first ideal radiant, you’d say that. 

The third is asking their skill level. If they’ve been using breaths forever and are, like, amazing, let us know! Or if they’re absolute garbage, you’d say that.

The fourth question is to keep people from having god-level characters, or characters that can’t be killed, etc.

Does that help?

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59 minutes ago, Edema Rue said:

So all the cosmere books are on different planets, so the first question is just asking which planet their magic comes from.

The second question is just asking what they can do. So if they have breathe, you can say that, or if they’re a first ideal radiant, you’d say that. 

The third is asking their skill level. If they’ve been using breaths forever and are, like, amazing, let us know! Or if they’re absolute garbage, you’d say that.

The fourth question is to keep people from having god-level characters, or characters that can’t be killed, etc.

Does that help?

yes! thank you!!

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Name: Astra Pastle-Freya Ay

Age: 18

Pronouns: she/her

Which planet does their investiture come from? Roshar, though she uses elsecalling to worldhop.

What is their power/what are they? 2nd ideal Willshaper.

Spren name: Rivia

How well can they use their magic? She is able to use both elsecalling and cohesion well, but is better at cohesion. Although, she makes herself seem far more powerful than she is through showmanship, confidence, and attitude...

What are you going to do to keep your character from being overpowered? Astra is far different from convention in the sense that she loves taking risks. Her instability and risk-taking has driven her away from possible wise decisions and occasionally leaves her unprotected. As a willshaper, she is a bit of an oddity, and spends her time running casinos, involving herself in black market auctions for shard blades/plates, breaths, etc.  Astra left her single father, (who was a mess) to go into the twisted underground of corruption and black markets, working her way up (through lies and confidence) to owning many casinos. However, she created enemies and debt along the way. Risks like these prevent her from being as overpowered as she might be had she thought before impulsive action.

Backstory: Astra Ay's mother died in childbirth, and her father, Celestin Isabe-Novis Torsun, was the only son of Aeryn Ay, the hot-tempered twin of Amyra Ay (from Stormlight HGs). Aeryn, after Amyra's death, got pregnant with Celestin at a relatively young age, and deserted the two youngest siblings of the family to run off with her lover. The father of the baby Celestin soon disappeared, leaving Aeryn alone with the infant. Raising him best he could, she was killed on the streets in a fight that knocked her unconscious as she was trying to defend the thirteen year old Celestin Torsun from thugs. Celestin managed to get on his feet, and got married, but once Astra was born, his wife died, pushing him into further despair. He was an artist, and slowly his art became more and more deranged. Unhinged. Abstract. He was a mess, speaking in riddles, rarely trusting his own mind. This is how Astra grew up. By the time she turned 15, she was out in the liberal arts world, creating alliances and connections. Her closest friends were Sawyin, his twin Sibnon, and Kayra. They were involved in sketchy deals or black market bargains, and they were the ones who first got her involved in the underground world. One of the morals she lives by is that corruption is found more in government than in the casinos. Having been born into this world at a disadvantage, she had to cut ties with many- including her father- to push her way to the surface. She spends her life trying to "free" people as a willshaper, or, in her interpretation of it, give desperate people a chance through any means- even illegality. Astra has hints of anarchy in her speech, and is definitely chaotic neutral. She believes "It is the person who is willing to give up their soul- their breath- anything- That is the person who deserves everything. True corruption lies, not in the hands of the desperate, but in the hands of the law. And here we remain, in their chains." 

Character's motivation for being in the games: Sawyin and Astra fell in love at 17 years old. Sawyin had always told Astra about how he wished to be in the hunger games. Astra would always tell him that it was a foolish idea, but he insisted that it was the only way to win fame or power. He claimed that no one would ever know his name, and he swore that he would be in the games someday. Astra told him that she would never let him be in the games, because he would surely die. Sawyin was determined to join and make a name for himself; he wanted to go down in history in a way that his twin wouldn't. He wanted power in a way that his family never offered him. He wanted a life that was stolen from him. One night, Sibnon caught Sawyin kissing Astra. Knowing that Astra held power in the casinos, Sibnon murdered his brother that moment, leaving Astra and exploiting any information she shared to him during the time of their friendship. Astra turned to Kayra for support, but she simply laughed and told her she was leaving with Sibnon. The last words Kayra told Astra before disappearing was that "Oh please, you would do it too, if you had the chance."

Astra swore her second ideal that night. It was then that she realized she had lived her entire life in the chains of others. She had to break free from society. She had to live on. For herself. And for Sawyin. She had to join the hunger games, "foolish" as it was. To make her name last. And most importantly, to make Sawyin's name last. Give him the chance he never was given. And fight. For herself. For all the desperate people. For all the rogues. For all the suffering. For all the world.

Edited by Lotus Blossom
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41 minutes ago, Lotus Blossom said:

Name: Astra Pastle-Freya Ay

Age: 18

Pronouns: she/her

Which planet does their investiture come from? Roshar, though she uses elsecalling to worldhop.

What is their power/what are they? 2nd ideal Willshaper.

Spren name: Rivia

How well can they use their magic? She is able to use both elsecalling and cohesion well, but is better at cohesion. Although, she makes herself seem far more powerful than she is through showmanship, confidence, and attitude...

What are you going to do to keep your character from being overpowered? Astra is far different from convention in the sense that she loves taking risks. Her instability and risk-taking has driven her away from possible wise decisions and occasionally leaves her unprotected. As a willshaper, she is a bit of an oddity, and spends her time running casinos, involving herself in black market auctions for shard blades/plates, breaths, etc.  Astra left her single father, (who was a mess) to go into the twisted underground of corruption and black markets, working her way up (through lies and confidence) to owning many casinos. However, she created enemies and debt along the way. Risks like these prevent her from being as overpowered as she might be had she thought before impulsive action.

Backstory: Astra Ay's mother died in childbirth, and her father, Celestin Isabe-Novis Torsun, was the only son of Aeryn Ay, the hot-tempered twin of Amyra Ay (from Stormlight HGs). Aeryn, after Amyra's death, got pregnant with Celestin at a relatively young age, and deserted the two youngest siblings of the family to run off with her lover. The father of the baby Celestin soon disappeared, leaving Aeryn alone with the infant. Raising him best he could, she was killed on the streets in a fight that knocked her unconscious as she was trying to defend the thirteen year old Celestin Torsun from thugs. Celestin managed to get on his feet, and got married, but once Astra was born, his wife died, pushing him into further despair. He was an artist, and slowly his art became more and more deranged. Unhinged. Abstract. He was a mess, speaking in riddles, rarely trusting his own mind. This is how Astra grew up. By the time she turned 15, she was out in the liberal arts world, creating alliances and connections. Her closest friends were Sawyin, his twin Sibnon, and Kayra. They were involved in sketchy deals or black market bargains, and they were the ones who first got her involved in the underground world. One of the morals she lives by is that corruption is found more in government than in the casinos. Having been born into this world at a disadvantage, she had to cut ties with many- including her father- to push her way to the surface. She spends her life trying to "free" people as a willshaper, or, in her interpretation of it, give desperate people a chance through any means- even illegality. Astra has hints of anarchy in her speech, and is definitely chaotic neutral. She believes "It is the person who is willing to give up their soul- their breath- anything- That is the person who deserves everything. True corruption lies, not in the hands of the desperate, but in the hands of the law. And here we remain, in their chains." 

Character's motivation for being in the games: Sawyin and Astra fell in love at 17 years old. Sawyin had always told Astra about how he wished to be in the hunger games. Astra would always tell him that it was a foolish idea, but he insisted that it was the only way to win fame or power. He claimed that no one would ever know his name, and he swore that he would be in the games someday. Astra told him that she would never let him be in the games, because he would surely die. Sawyin was determined to join and make a name for himself; he wanted to go down in history in a way that his twin wouldn't. He wanted power in a way that his family never offered him. He wanted a life that was stolen from him. One night, Sibnon caught Sawyin kissing Astra. Knowing that Astra held power in the casinos, Sibnon murdered his brother that moment, leaving Astra and exploiting any information she shared to him during the time of their friendship. Astra turned to Kayra for support, but she simply laughed and told her she was leaving with Sibnon. The last words Kayra told Astra before disappearing was that "Oh please, you would do it too, if you had the chance."

Astra swore her second ideal that night. It was then that she realized she had lived her entire life in the chains of others. She had to break free from society. She had to live on. For herself. And for Sawyin. She had to join the hunger games, "foolish" as it was. To make her name last. And most importantly, to make Sawyin's name last. Give him the chance he never was given. And fight. For herself. For all the desperate people. For all the rogues. For all the suffering. For all the world.

Approved!

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1 hour ago, Lotus Blossom said:

she is a bit of an oddity, and spends her time running casinos, involving herself in black market auctions for shard blades/plates, breaths, etc. 

Girl

As always

Your character is amazing

cannot wait to see how she plays in the arena.

I can’t give specific reasons because, y’know, spoilers, but I’m genuinely dying of laughter (only partially evil) right now. 

You’ll see. 

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Hello! I'm new to the shard (I was directed here by Ancient Elantrien, who responded to my introduction post), but not to Sanderson or roleplaying games, so this sounds fun. 

Spoiler

Name: Tondon Shoradel 

Age: Hard to tell. Was 17 when the bubble happened

Pronouns: He, Him

Which planet does their investiture come from? Scadrial 

What is their power/what are they? iron allomancy, duralumin feruchemy

How well can they use their magic? on the path to becoming an iron savant, compulsively keeps it active. Likes to use metal objects like a yo-yo by tossing and ironpulling them. Can replicate the "pull object toward you, then duck" trick, and would rather pull to objects than go up stairs. Is quite good at non-central pulls. Less good with duralumin, mainly uses it for the resonance (which I think would involve strengthening ironlines, as they are connections). 

What are you going to do to keep your character from being overpowered? He's highly dependent on items he has. I don't know if we get to start with equipment, but if we don't, he is not going to have a good time. 

Character’s motivation for being in the games: Is utterly broke, and has no idea what else to do. 

Important pieces of their backstory: Tondon was originally just a random guy. He delivered pizza by ironpulling around, and was trying to get enough connection (I was originally thinking fortune, but there is both a fortune compounder and a steel - chromium twinborn already) stored to get a raise when he walked near a rich nicroburster who had paid a pulser to help create a massive time bubble in order to reach the future, where the nobleman might live forever. Unfortunately, due to Tondon storing connection, they didn't notice him, and he got caught in the bubble. By the time he got out, he was several centuries in the future with a total wealth of three boxings, two clips, one large cheese pizza, a duraluminmind, a dozen vials of iron shavings, and his clothes. The world he ended up in is completely strange and the hunger games seem like the best bet for setting himself up in the future. The bubble still exists, and has become a tourist attraction and occasional cryogenic chamber. 

How does fighting and the like get resolved? Do we roll dice, argue with one another to convince a GM, or something I haven't though of?

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2 minutes ago, Dragonheir said:

Hello! I'm new to the shard (I was directed here by Ancient Elantrien, who responded to my introduction post), but not to Sanderson or roleplaying games, so this sounds fun. 

  Hide contents

Name: Tondon Shoradel 

Age: Hard to tell. Was 17 when the bubble happened

Pronouns: He, Him

Which planet does their investiture come from? Scadrial 

What is their power/what are they? iron allomancy, duralumin feruchemy

How well can they use their magic? on the path to becoming an iron savant, compulsively keeps it active. Likes to use metal objects like a yo-yo by tossing and ironpulling them. Can replicate the "pull object toward you, then duck" trick, and would rather pull to objects than go up stairs. Is quite good at non-central pulls. Less good with duralumin, mainly uses it for the resonance (which I think would involve strengthening ironlines, as they are connections). 

What are you going to do to keep your character from being overpowered? He's highly dependent on items he has. I don't know if we get to start with equipment, but if we don't, he is not going to have a good time. 

Character’s motivation for being in the games: Is utterly broke, and has no idea what else to do. 

Important pieces of their backstory: Tondon was originally just a random guy. He delivered pizza by ironpulling around, and was trying to get enough connection (I was originally thinking fortune, but there is both a fortune compounder and a steel - chromium twinborn already) stored to get a raise when he walked near a rich nicroburster who had paid a pulser to help create a massive time bubble in order to reach the future, where the nobleman might live forever. Unfortunately, due to Tondon storing connection, they didn't notice him, and he got caught in the bubble. By the time he got out, he was several centuries in the future with a total wealth of three boxings, two clips, one large cheese pizza, a duraluminmind, a dozen vials of iron shavings, and his clothes. The world he ended up in is completely strange and the hunger games seem like the best bet for setting himself up in the future. The bubble still exists, and has become a tourist attraction and occasional cryogenic chamber. 

How does fighting and the like get resolved? Do we roll dice, argue with one another to convince a GM, or something I haven't though of?

Welcome to the Shard and to the Hunger Games! Your character looks great!

Usually for fighting people tend to go one of two ways, both of which are fine. The first is using dice to figure out how good/bad they do during a turn-based fight. The more common choice is simply both people roleplaying the fight and seeing how it plays out. We don't allow Godmodding (roleplaying what another person's character does), so you can't just say 'I won the fight' and need to give the other person an opportunity to react to the attack.

Also, the GMs have veto power for everything, so if we feel like someone is roleplaying themselves winning a fight when they clearly wouldn't be able to (someone with no weapons vs. three people with swords), we're not gonna let that happen. 

But really, just figure it out as you go. If you want some examples of fighting you can look at the last couple pages of the Smedry Hunger Games page.

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1 minute ago, Experience said:

Welcome to the Shard and to the Hunger Games! Your character looks great!

Usually for fighting people tend to go one of two ways, both of which are fine. The first is using dice to figure out how good/bad they do during a turn-based fight. The more common choice is simply both people roleplaying the fight and seeing how it plays out. We don't allow Godmodding (roleplaying what another person's character does), so you can't just say 'I won the fight' and need to give the other person an opportunity to react to the attack.

Also, the GMs have veto power for everything, so if we feel like someone is roleplaying themselves winning a fight when they clearly wouldn't be able to (someone with no weapons vs. three people with swords), we're not gonna let that happen. 

But really, just figure it out as you go. If you want some examples of fighting you can look at the last couple pages of the Smedry Hunger Games page.

Ok, that sounds good. Do we start with equipment? 

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46 minutes ago, Dragonheir said:

Ok, that sounds good. Do we start with equipment? 

Tributes enter the arena without any equipment, but there are usually ways to get stuff at the beginning in the cornucopia.

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5 minutes ago, Experience said:

Tributes enter the arena without any equipment, but there are usually ways to get stuff at the beginning in the cornucopia.

Ok. Understood. 

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2 hours ago, Dragonheir said:

Hello! I'm new to the shard (I was directed here by Ancient Elantrien, who responded to my introduction post), but not to Sanderson or roleplaying games, so this sounds fun. 

  Reveal hidden contents

Name: Tondon Shoradel 

Age: Hard to tell. Was 17 when the bubble happened

Pronouns: He, Him

Which planet does their investiture come from? Scadrial 

What is their power/what are they? iron allomancy, duralumin feruchemy

How well can they use their magic? on the path to becoming an iron savant, compulsively keeps it active. Likes to use metal objects like a yo-yo by tossing and ironpulling them. Can replicate the "pull object toward you, then duck" trick, and would rather pull to objects than go up stairs. Is quite good at non-central pulls. Less good with duralumin, mainly uses it for the resonance (which I think would involve strengthening ironlines, as they are connections). 

What are you going to do to keep your character from being overpowered? He's highly dependent on items he has. I don't know if we get to start with equipment, but if we don't, he is not going to have a good time. 

Character’s motivation for being in the games: Is utterly broke, and has no idea what else to do. 

Important pieces of their backstory: Tondon was originally just a random guy. He delivered pizza by ironpulling around, and was trying to get enough connection (I was originally thinking fortune, but there is both a fortune compounder and a steel - chromium twinborn already) stored to get a raise when he walked near a rich nicroburster who had paid a pulser to help create a massive time bubble in order to reach the future, where the nobleman might live forever. Unfortunately, due to Tondon storing connection, they didn't notice him, and he got caught in the bubble. By the time he got out, he was several centuries in the future with a total wealth of three boxings, two clips, one large cheese pizza, a duraluminmind, a dozen vials of iron shavings, and his clothes. The world he ended up in is completely strange and the hunger games seem like the best bet for setting himself up in the future. The bubble still exists, and has become a tourist attraction and occasional cryogenic chamber. 

How does fighting and the like get resolved? Do we roll dice, argue with one another to convince a GM, or something I haven't though of?

Welcome to the shard!

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10 hours ago, Edema Rue said:

Girl

As always

Your character is amazing

cannot wait to see how she plays in the arena.

I can’t give specific reasons because, y’know, spoilers, but I’m genuinely dying of laughter (only partially evil) right now. 

You’ll see. 

THANK YOU <33

i am so excited... she has to be one of my favorite characters so far

these games will be very fun. i can tell. :P

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11 hours ago, Lotus Blossom said:

Name: Astra Pastle-Freya Ay

Age: 18

Pronouns: she/her

Which planet does their investiture come from? Roshar, though she uses elsecalling to worldhop.

What is their power/what are they? 2nd ideal Willshaper.

Spren name: Rivia

How well can they use their magic? She is able to use both elsecalling and cohesion well, but is better at cohesion. Although, she makes herself seem far more powerful than she is through showmanship, confidence, and attitude...

What are you going to do to keep your character from being overpowered? Astra is far different from convention in the sense that she loves taking risks. Her instability and risk-taking has driven her away from possible wise decisions and occasionally leaves her unprotected. As a willshaper, she is a bit of an oddity, and spends her time running casinos, involving herself in black market auctions for shard blades/plates, breaths, etc.  Astra left her single father, (who was a mess) to go into the twisted underground of corruption and black markets, working her way up (through lies and confidence) to owning many casinos. However, she created enemies and debt along the way. Risks like these prevent her from being as overpowered as she might be had she thought before impulsive action.

Backstory: Astra Ay's mother died in childbirth, and her father, Celestin Isabe-Novis Torsun, was the only son of Aeryn Ay, the hot-tempered twin of Amyra Ay (from Stormlight HGs). Aeryn, after Amyra's death, got pregnant with Celestin at a relatively young age, and deserted the two youngest siblings of the family to run off with her lover. The father of the baby Celestin soon disappeared, leaving Aeryn alone with the infant. Raising him best he could, she was killed on the streets in a fight that knocked her unconscious as she was trying to defend the thirteen year old Celestin Torsun from thugs. Celestin managed to get on his feet, and got married, but once Astra was born, his wife died, pushing him into further despair. He was an artist, and slowly his art became more and more deranged. Unhinged. Abstract. He was a mess, speaking in riddles, rarely trusting his own mind. This is how Astra grew up. By the time she turned 15, she was out in the liberal arts world, creating alliances and connections. Her closest friends were Sawyin, his twin Sibnon, and Kayra. They were involved in sketchy deals or black market bargains, and they were the ones who first got her involved in the underground world. One of the morals she lives by is that corruption is found more in government than in the casinos. Having been born into this world at a disadvantage, she had to cut ties with many- including her father- to push her way to the surface. She spends her life trying to "free" people as a willshaper, or, in her interpretation of it, give desperate people a chance through any means- even illegality. Astra has hints of anarchy in her speech, and is definitely chaotic neutral. She believes "It is the person who is willing to give up their soul- their breath- anything- That is the person who deserves everything. True corruption lies, not in the hands of the desperate, but in the hands of the law. And here we remain, in their chains." 

Character's motivation for being in the games: Sawyin and Astra fell in love at 17 years old. Sawyin had always told Astra about how he wished to be in the hunger games. Astra would always tell him that it was a foolish idea, but he insisted that it was the only way to win fame or power. He claimed that no one would ever know his name, and he swore that he would be in the games someday. Astra told him that she would never let him be in the games, because he would surely die. Sawyin was determined to join and make a name for himself; he wanted to go down in history in a way that his twin wouldn't. He wanted power in a way that his family never offered him. He wanted a life that was stolen from him. One night, Sibnon caught Sawyin kissing Astra. Knowing that Astra held power in the casinos, Sibnon murdered his brother that moment, leaving Astra and exploiting any information she shared to him during the time of their friendship. Astra turned to Kayra for support, but she simply laughed and told her she was leaving with Sibnon. The last words Kayra told Astra before disappearing was that "Oh please, you would do it too, if you had the chance."

Astra swore her second ideal that night. It was then that she realized she had lived her entire life in the chains of others. She had to break free from society. She had to live on. For herself. And for Sawyin. She had to join the hunger games, "foolish" as it was. To make her name last. And most importantly, to make Sawyin's name last. Give him the chance he never was given. And fight. For herself. For all the desperate people. For all the rogues. For all the suffering. For all the world.

this seems like a bit much in my head, but i love it.

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