Popular Post Metacognition he/him Posted December 25, 2014 Popular Post Report Share Posted December 25, 2014 (edited) Twas the night before Christmas and all through the forum. There were exasperated sighs and feelings of boredom! They hit the refresh button for what felt like the thousandth time, They were looking for something entertaining, something sublime! When to what should their wandering eyes should appear, But a game about treachery, death, mayhem, and fear! Huzzah! They exclaimed as their blood lust started rising. They clicked on it quickly, their characters they started devising. It was a Christmas miracle, this game showing up on the site. So Merry Christmas to all and to all a good fight! It's been almost a full year since I started the first game of Sanderson Elimination here on the 17th Shard and what a year it has been! 19 games already and so many new formats and new roles and new systems! You guys have truly made this unique from any other variation of Mafia/Werewolves out there! On top of that, for a game that encourages lies, manipulation, deceit and not just a little bit of blood lust, for the most part, you've all been very cordial and respectful towards each other. You are all truly gentleman killers! I want to thank each and every one of you for being a part of these games and for all the enjoyment I've gotten out of running and playing these games beside you. These games wouldn't exist without all of you and you're all amazing in my book! So, in light of it being our first year together, I thought it would be fun and interesting to go back to our very first game together and see how much has changed since then! To show how far everyone has come since those early, naive days. So here's to one full year of Sanderson Elimination! I hope you've all had as much fun as I have and here's to many more years to come! ---------------------------------------------------------------------------------------------------------------------- Oh no! Koloss have begun advancing on your little town, Tyrian Falls! Since The Lord Ruler died, they seem to be acting with a mind of their own. Unfortunately for you, your town is a way point between Fadrex City and Luthadel. That means you have a stockpile of metals, but that's probably why they targeted you in the first place. On the other hand, you have a large collection of metals! You might be able to hold them off, but it seems like someone (or a conspiracy of someones) seems to be undermining your defenses. Somehow, before the Koloss arrive, you have to rid your town of these dissenters; those that are spiked. Until then, you won't be able to mount an effective defense for your town. If you fail, everyone dies, so you better not fail! --------------------------------------------------------------------------------------------------------------------- Some people within the town have been hiding a few secrets; some of them are Mistings, so you have help in your battle versus the forces of Ruin. Although some of them may be spiked. Why can't anything be easy? THUG: They can survive a single attack. If they are killed during a night or day cycle, they survive and this will be revealed in the write up. If they are attacked again, they die; finally. TINEYE: They are messengers and are capable of writing messages to the town while remaining anonymous. Each night, they can send a message to the Game Master. He will then post it within the write up at the end of the night. As long as the Tineye is alive, players can send Private Messages back and forth. Once he dies, he can no longer deliver messages, so no more PMs. SMOKER: The Smoker is undetectable and he can extend this power to one other person each night. If scanned by a Seeker, the smoker or the person encompassed within his coppercloud will show up as nothing. Alternatively, the Smoker can turn his coppercloud off. This would allow them to be scanned. In addition to being undetectable by the Seeker, the Smoker and his target are unaffected by emotional Allomancy. As long as the Smoker is using their coppercloud, the Soother and Rioter cannot change their votes. SEEKER: The Seeker can sense when someone is burning metals. In fact, he/she has gotten so good that they can tell whether someone is spiked or not! Once per night, the Seeker can target someone to learn their abilities and alignment. COINSHOT: The Coinshot does what they do best. They push metals around; specifically into other people's bodies. Once per night, the Coinshot can target a person for death. Unless otherwise disrupted, that person dies. LURCHER: Where the Coinshot pushes, the Lurcher pulls. Once per night the Lurcher can target someone and that person will be saved from death. SOOTHER: Their ability to dampen emotions puts them and the Rioter in a very special position. During any time during the day round (up until the round ends), they can negate one person's vote. The change will be anonymous, but since I will be posting voting results at the end of each day, those that are observant should be able to tell whose votes were changed. RIOTER: The Rioter works in a similar fashion as the Soother, except once during the day round they can change one person's vote. Using this power does nullify their own vote though. They are still capable of voting, but their vote will not be counted. The change itself will be anonymous, but since I will be posting voting results at the end of each day, those that are observant should be able to tell whose votes were changed. MISTBORN: The Mistborn have the abilities of all of the above, but will only be able to use one per cycle. At the beginning of every night, the Mistborn will be told which ability they have and it's the only ability they have until the next night. REGULAR VILLAGERS: You have no special powers, but you still get a vote every day. Who knows? Perhaps you were meant to be the one to save the town! Not all stories are about the strongest people in a group. SPIKED: Beyond possibly having one of the above roles, you can hear Ruin talking to you. He's told you who else in the town is spiked and together you're to keep the town from mounting a defense before the Koloss arrive. In return, you will be spared. Your goal is to kill one person per night until you outnumber the villagers. -------------------------------------------------------------------------------------------------------- I've made only the slightest of changes to account for our experience. There are no safe roles and depending on how many people decide to sign up, there might be more than one Mistborn! Everything else has stayed the same. We'll be starting on a Night round (sorry to whomever gets killed before they even really get a chance to play! This is due to the fact that that was how it was before and I think it will give people a chance to establish some RP before the game actually starts (which always helps make the write ups better, IMO). Order of Actions for the Night will be: -Smoker -Seeker -Lurcher -Coinshot/Kills Days will be 48 hours long (ending roughly around 1 AM EST unless this schedule needs to change). Nights will be 24 hours long. No hints will be given in the write ups. Allegiance and Roles will be reveal upon death. That should be about everything! If I missed something that you would like clarified, please, let me know either via PM or here in thread and I'll do my best to answer any questions! Sign ups should last for about a week from now, so we won't actually be starting until after Jan 1st, but soon after. Let the mayhem begin! Player List Lord Pifferdoo: Baron von Piffertiff the Third (The 1%) Village Soother The Only Joe: Joe (Metallurgist) Regular Villager Mailliw73: Maill (Cobbler) Village Tineye Dominic 1994: Dom (Retired Hazekiller) Regular Villager McKeeDee123: Melend Venture (Stranded Nobleman) Spiked Mistborn Eolhandras: Eoladdin (Town Lunatic) Village Mistborn Kasmir: Karnad (Courier) Regular Villager Little Wilson: Wilson (Town Messenger) Village Lurcher Winter Cloud: Cleo (Metallurgist Apprentice) Village Smoker Alvron: Vron (Alchemist) Village Soother JasonPeng: Peng (Crazy Old Man) Regular Villager Seonid: Senn Conrad (Minor Nobleman) Spiked Lurcher Lightsworn Panda: Jain (Traveler) Village Rioter Renegade: Rent (Lord of the Lands) Village Tineye Ashiok: Ashette Cett (Young Noblewoman) Regular Villager Newan: Newan (Wannabe Hero) Village Smoker Herowannabe: Herwynbe (Terris Steward) Village Coinshot Lord Claincy Ffnord: Clancy (Storyteller) Spiked Smoker Arasis Valerian: Aralis (Skeptical Elderly Grump) Village Seeker Dowanx: Ament (Tailor) Regular Villager Jasnah Damodred: Damon Shan (Worldhopper Who Hates Cookies) Village Thug OstrichofEvil: Lord Ostrich Maliscei Tekiel (Glass Merchant) Regular Villager A Smart Guy: Satrams (Nervous Bartender) Village Smoker Unodus: Odustren Kuethershud (Painter) Spiker Rioter Wyrmhero: Wyra (Female Smith Apprentice/Brawler) Village Thug Weiry Writer: Riew (Skaa Repairman) Spiked Smoker Macen: Larry (Balding Middle-Aged Man) Regular Villager Sarcomere: Recco (Pizza Flinging Foreigner) Village Soother Quicklinks Spoiler Night One: Ghosts Day One: Philosopher's Stone Night Two: Open the Taps Day Two: The Final Escape Night Three: Revenge is a Dish Best Served With Fists! Day Three: A Disbelief in Taxes Night Four: The Enemy's Gate is Down Day Four: Shattered Wishes Night Five: Superior Differences Day Five: Scavenger Hunt Night Six: All Work and No Play Day Six: Broken Oddities Night Seven: Repairs and Reparations Day Seven: Refunded Dreams Night Eight: Loose Threads Day Eight: Inconceivable! Night Nine: Don't Panic Day Nine: Tunnel Vision Aftermath: Tyrian Falls...Again Edited January 20, 2021 by Devotary of Spontaneity 18 Link to comment Share on other sites More sharing options...
Metacognition he/him Posted December 25, 2014 Author Report Share Posted December 25, 2014 (edited) Rule Clarifications: Meta: I do have two clarificatory questions, off the top of my head. First, if the Rioter does not actually place a vote, can they still use their Rioting ability? (I notice you say their vote will be nullified and it sounds a bit like a necessary condition, but not quite, at the same time...)My second question just refers to your comment that no hints will be given in the write-up. Might I just ask what the purpose of that statement is for? (I'm just wondering how to square that with Thug survival reveals--are you just basically saying that the usual stuff will be in a write-up but nothing more, so don't bank on the gender of attackers as reflected in the write-ups, etc, and all those little tricks? ) The Rioter doesn't have to vote to use their ability, but they can't switch someone who hasn't voted to a vote. Your target has to be emotionally involved enough to be affected by the Rioter in the first place. That's basically it. I will try to be very careful not to reveal anything within the write ups as is, but, as an example, if I wind up writing a scene that involves a lot of acrobatics and strength, that doesn't mean that you can rule out the geriatric members of the game! I just wanted to clarify that, since it seems that people tend to try to find more hidden within the write up than just a fun way of conveying the information that so and so was killed. That and there might be a game sometime in which I actually will give hints in the write ups! Is this actually going to be in effect this time? Also, if a Mistborn draws Pewter for a turn, gets attacked, and then draws Pewter, say, 3 cycles later, will the Pewter actually do anything the second time they draw it? I don't know Ruin's mind. Depends on if he thinks they can still be useful to him afterwards. Fair warning though, there was a Mistborn amongst the surviving Spiked last time and he still killed them! I wouldn't get my hopes up. Since they only have Pewter for that cycle, yes, each time they draw it, they get the extra life from it. It is unlikely that they will draw it twice so soon though. The way that I go about determining what power the Mistborn has is that I roll a ten sided die. If it comes up as 9, 10, or if they already received that power once already, I reroll and take the next result, even if they already had that power. This way, early on, they're likely to receive a different power each time. Edited December 27, 2014 by Metacognition 3 Link to comment Share on other sites More sharing options...
Lord Pifferdoo he/him Posted December 25, 2014 Report Share Posted December 25, 2014 I've always wondered what Sanderson Elimination meant in everyone's signatures. How do I sign up? 4 Link to comment Share on other sites More sharing options...
Metacognition he/him Posted December 25, 2014 Author Report Share Posted December 25, 2014 I suggest reading the General Rules to get a feel for how everything works. Also, check out the Etiquette thread as well! Other than that, you just have to come up with a character that will be your avatar for the game. You pick a name (preferably something somewhat similar to your username, so everyone will know who's who a bit easier) and your character's occupation within the town. That's basically it! After that, you wait until the game starts, maybe do a little RP with your character and all that and then try not to die while also trying to figure out who the Spiked are! Good to have you with us! I hope you have as much fun with this as I do! 2 Link to comment Share on other sites More sharing options...
Lord Pifferdoo he/him Posted December 25, 2014 Report Share Posted December 25, 2014 Sweetness. I played Mafia at this camp I go to in Colorado and whenever I was the GM it was always some kind of creepy, black magic-style murders. Where should I post my avatar? 4 Link to comment Share on other sites More sharing options...
Metacognition he/him Posted December 25, 2014 Author Report Share Posted December 25, 2014 Right here. Just create a post with your character's name and their job in the town and you're good to go! 1 Link to comment Share on other sites More sharing options...
Lord Pifferdoo he/him Posted December 25, 2014 Report Share Posted December 25, 2014 Create a character, eh? Well then, I choose to be... Baron Von Piffertiff the Third A professional rich person who lives in a manor on top of that big hill in the middle of town. You know, the one with the iron fences and the secret passageways. It's hard to miss. 7 Link to comment Share on other sites More sharing options...
A Joe in the Bush Posted December 25, 2014 Report Share Posted December 25, 2014 I'll be Joe, the Town's Metallurgist. He was my first Character, and He'll serve as my Anniversary Character as well. Hopefully he's Spiked again. 4 Link to comment Share on other sites More sharing options...
Mailliw73 he/him Posted December 25, 2014 Report Share Posted December 25, 2014 In honor of the original game, Maill, who happens to be a cobbler just like his late cousin by the same name, is seeking out these Spiked. Hopefully, he isn't deceived by any clever beetles. 4 Link to comment Share on other sites More sharing options...
dominic1994 he/him Posted December 25, 2014 Report Share Posted December 25, 2014 I will definitely be signing up. I'll get back with a name and job when I get a bit of time. I've been waiting to have a go at a long game. Really looking forward to it. 5 Link to comment Share on other sites More sharing options...
Mckeedee123 he/him Posted December 25, 2014 Report Share Posted December 25, 2014 (edited) I'm Melend Venture, a nobleman who ended up stranded in town. I brought my Terris steward, Mazed, with me. MIght write some RP for him later. Edited December 25, 2014 by mckeedee123 3 Link to comment Share on other sites More sharing options...
Eolhondras he/him Posted December 25, 2014 Report Share Posted December 25, 2014 I tried a bit of serious RP in the last game and found it a bit dreary and boring.. So back to the sarcasm, frivolity, and inappropriate pop culture references! Eoladdin belonged in a mad house. He was a kook. Insane, batty and more than a little bit 'touched' and in fact, if you took the two seconds to picture the archetypal inhabitant of a loony bin, you would be starting Eoladdin in the face. Ever since the death of the Lord Ruler, everyone in town was a little too preoccupied with the preparation of defences to notice the lunatic walking amongst them, particularly since it had emerged that those preparations were being sabotaged. Finding a seat atop the city wall Eoladdin placed his pet lamp in his lap and began stroking it before surveying the crowd below. Adamant that at some point in a previous life he had been a detective, perhaps he could be of some assistance. The Baron, Joe, Maill and Melend seemed to be the only ones preparing at the moment but more would come no doubt and this perch seemed as good a place to watch them from. Not to mention it was a great place from which to throw pebbles at unsuspecting beggars. 5 Link to comment Share on other sites More sharing options...
Kasimir he/him Posted December 25, 2014 Report Share Posted December 25, 2014 Excellent! I've been looking forward to this one Hurrah to the anniversary of Sanderson Elimination! - Karnad stared outside the window at the softly falling ash and sighed. Of all the times to be caught up in one town's mess...He'd just finished dropping off a package in Fadrex City--the recepient hadn't even so much as given him a tip, before he'd found himself stopping at Tyrian Falls, in time to hear word of the Lord Ruler's death. Well, rust. He made his money running messages for the nobles and for the Lord Prelan Tevidian--he'd built up a reputation for swift delivery and honesty, having never taken a look at the letters he delivered. And working for Tevidian had given him a safe job--one which he knew he'd not be fired from. But now, all of it... Rust, Karnad thought again. Word was that Luthadel had fallen to a skaa riot, and the last thing he wanted was to go back to a city in the middle of a chaotic revolution for his pay. Was Tevidian even going to pay him at this rate? Wistfully, he stared at the falling ash outside the inn and wished that the world had not, all of a sudden, become so much more complicated. 4 Link to comment Share on other sites More sharing options...
little wilson she/her Posted December 25, 2014 Report Share Posted December 25, 2014 Like Maill, I'm reincarnating Wilson, the town messenger. Note that this Wilson is not the same as the other one--the one that's been running around the Cosmere getting into all sorts of trouble. This Wilson is an innocent. She's lived her whole life in Tyrian Falls, and she never plans to leave. (Yes, this means there are multiple Wilson's. And the one true Wilson is a distant relation to this Wilson. The one true one will hunt down anyone who kills her most favorite (great grand) niece. And she's a bloodthirsty little devil... ) 8 Link to comment Share on other sites More sharing options...
Alvron he/him Posted December 25, 2014 Report Share Posted December 25, 2014 Vron has risen from the grave for this game. An alchemist who dabbles in metallurgy. For some reason he distrusts any messengers called Wilson, I believe it has something to do with past lives. 6 Link to comment Share on other sites More sharing options...
Peng the Just he/him Posted December 25, 2014 Report Share Posted December 25, 2014 (edited) Good old classic rules. I'm in. Peng will be a crazy old man. He had a habit of telling everyone he was an allomancer. Or a feruchemist. Or an inquisitor. Some days he claimed he was The Lord ruler reincarnated. Edited December 25, 2014 by jasonpenguin 3 Link to comment Share on other sites More sharing options...
Kasimir he/him Posted December 25, 2014 Report Share Posted December 25, 2014 Meta: I do have two clarificatory questions, off the top of my head. First, if the Rioter does not actually place a vote, can they still use their Rioting ability? (I notice you say their vote will be nullified and it sounds a bit like a necessary condition, but not quite, at the same time...)My second question just refers to your comment that no hints will be given in the write-up. Might I just ask what the purpose of that statement is for? (I'm just wondering how to square that with Thug survival reveals--are you just basically saying that the usual stuff will be in a write-up but nothing more, so don't bank on the gender of attackers as reflected in the write-ups, etc, and all those little tricks? ) 1 Link to comment Share on other sites More sharing options...
Seonid he/him Posted December 25, 2014 Report Share Posted December 25, 2014 Senn Conrad, a minor noblemen from Fadrex who'd built up a respectable trade in hardwood before the Collapse, managed to find himself caught in Tyian Falls negotiating a contract when the Lord Ruler died. He's rather upset that the plans for the town's defense are being sabotaged, as it might prevent him from getting out of here in time to make the party at Keep Orielle in a week. I'll get some RP up later, but I do want to sign up now. 4 Link to comment Share on other sites More sharing options...
dominic1994 he/him Posted December 25, 2014 Report Share Posted December 25, 2014 I'll be Dom, a 60-year old retired Hazekiller who moved to Tyrian Falls to find a bit of peace after long years of fighting. After serving as a captain of Hazekiller squads in the employment of many noble lords Dom is finding it difficult to simply let others take control of the security of the village. With the Koloss fast approaching Dom has given up on finding peace and has decided to stand with the people of Tyrian Falls. This may well be his final stand but he is determined not to give up without fight. 4 Link to comment Share on other sites More sharing options...
Metacognition he/him Posted December 25, 2014 Author Report Share Posted December 25, 2014 The Rioter doesn't have to vote to use their ability, but they can't switch someone who hasn't voted to a vote. Your target has to be emotionally involved enough to be affected by the Rioter in the first place. That's basically it. I will try to be very careful not to reveal anything within the write ups as is, but, as an example, if I wind up writing a scene that involves a lot of acrobatics and strength, that doesn't mean that you can rule out the geriatric members of the game! I just wanted to clarify that, since it seems that people tend to try to find more hidden within the write up than just a fun way of conveying the information that so and so was killed. That and there might be a game sometime in which I actually will give hints in the write ups! 2 Link to comment Share on other sites More sharing options...
A Joe in the Bush Posted December 26, 2014 Report Share Posted December 26, 2014 People hurried in and out, buying their metals, attempting to buy the Customer List, or offering to pay him to refuse to sell to certain people. But Joe refused. He sat behind the counter, gave out the exact amount of the Metal asked for, accepted cash only, and asked no names. He didn't even try to remember faces. He refused all deals that sounded corrupt. That would hurt his sales. The smart customers knew he couldn't be bought. That was why he was the most popular Metallurgist around. More people entered. Some hid their faces to prevent being their powers being known, Others deliberately bought all 8 metals, Either buying for others or masking their own power. Joe didn't care. They all paid, that was what he cared about. The only reason he was helping to stop the saboteurs was because they were bad for business. They killed his customers. But they would be found. Maybe he should start keeping track of Sales. But that would cut into the profit. Decisions, decisions. They would all face them soon. 1 Link to comment Share on other sites More sharing options...
Lightsworn Panda he/him Posted December 26, 2014 Report Share Posted December 26, 2014 A re-run of the first game? Of course Jain (who's just a traveler) and his toy panda are in! 1 Link to comment Share on other sites More sharing options...
Renegade he/him Posted December 26, 2014 Report Share Posted December 26, 2014 No anniversary game would ever be complete without a greedy, territorial landlord! ----- “Woah there, pal!” Rent said, stopping the scruffy-looking man who was walking nearby. “Didn’t ya see the sign? There’s no trespassing, unless yer willin’ to pay the fee. Since ya trespassed, yer gonna hafta pay the fee. Thirty boxings.” Rent held out his hand. The man looked around the ashy town square. “I see no such sign.” “Then yer as blind as an Inquisitor,” Rent sighed. “Look, just pay the rent, and ya won’t have to deal with the army of koloss behind yer back.” The man whirled around, frowning. “There… are no koloss.” “Must ya make this so difficult?” Rent exclaimed. “It’s just a flat fee… actually, no it isn’t. Ye’ve wasted several minutes of my time now, so ye’ll be payin’ another twenty boxings. This is nonnegotiable.” The man yawned, and started to walk away. “Hey! Hey, wha-- where do ya think yer going? Ya can’t just… walk away like that! That’s jus’ rude!” “Sorry, did you say something?” the man said, still walking. “I -- are ya deaf too? Lord Rulah, man, yer not foolin’ anyone! Ya can’t be both blind and deaf! That’s… that’s like having two Allomantic powers! Impossible!” “Yes, goodbye,” said the man, not looking at Rent. Rent fumed. “This is disgrace!” he shouted. “This is injustice! Ya owe me… seventy-five boxings now! Ye’d better pay, or I’ll… I’ll… I’ll send my… my squadron of flying kandra at ya! Don’t think I won’t! Don’t think ya can get away with this! I’ll do it! Just ya wait! Yer gonna regret it!” The man turned the corner and was out of sight. “Lord Rulah!” Rent swore. “Ya can’t defy me like this! I am Rent, LORD OF LANDS, and I will bring peace and justice to this here town square! Well... for a relatively reasonable price, of course!” Rent cackled, and went off in search of a large sign and some paint. 6 Link to comment Share on other sites More sharing options...
Ashiok Posted December 26, 2014 Report Share Posted December 26, 2014 Maybe this game, Ashette will actually survive past the first cycle..? Ashette Cett, signing up (Again) 1 Link to comment Share on other sites More sharing options...
Metacognition he/him Posted December 26, 2014 Author Report Share Posted December 26, 2014 Just want to say, I'm impressed with the amount of crazy people within this town so far. They should maybe build a place to keep them all... an asylum of sorts. Of course, if the Koloss get here first, it won't matter. Are the Koloss here for the precious minerals or to stop the spread of insanity? Only time will tell! 2 Link to comment Share on other sites More sharing options...
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